Курс "ВИРТУАЛЬНЫЙ ПРОДАКШН В КИНОПРОИЗВОДСТВЕ"
старт 22 февраля 2025
en
Курс "ВИРТУАЛЬНЫЙ ПРОДАКШН В КИНОПРОИЗВОДСТВЕ"
старт 22 февраля 2025
VIRTUAL PRODUCTION
The XOVP team offers a comprehensive range of services for film production, from the creation of interactive graphics for virtual production to full technical support and post-production.
Seamlessly merge virtual and physical worlds in real-time
>1000 sq. m
LED screen equipment park
2 pavilions
  • Virtual Production pavilion
  • Stationary pavilion for filming
The first resident of the Moskino Film Factory
>4 years on the market
film and media production
>500
completed projects
>10
full-length films in cinemas
PORTFOLIO
VIRTUAL PRODUCTION
XR
AR
MR
services
VIRTUAL PRODUCTION
IMPLEMENTATION OF FILMING USING VIRTUAL PRODUCTION TECHNOLOGY
– Scene creation in Unreal Engine 5
– LED screens
– Setting up and working with the tracking system
– Technical and technological support
TECHNOLOGICAL SUPPORT
TECHNOLOGICAL SUPPORT
Setting up the camera tracking system, previsualization/previsualization of backgrounds on the film set
CREATION OF GRAPHIC CONTENT IN UNREAL ENGINE 5
Unreal Engine 5
Creating scenes, locations, environments, worlds for realtime graphics in Unreal Engine 5
VFX / CFX / Motion desing
VFX / CFX / Motion desing
Work in the classic pipeline of 3D graphics studio 3DS Max, Blender, Cinema 4D, Maya, Houdini
neural networks / AI
neural networks / AI
– music videos
– commercials
– creating a content for shooting in VP and for CG (textures)
– interactive stands
– AI avatars
Events
ORGANIZATION OF ONLINE EVENTS
– Creation of a platform for online broadcasting
– Mobile Television Station
– Development of the event concept
– Integration into the broadcast of AR, XR
INTERACTIVE GAMES ZONES FOR EXHIBITION SPACES
INTERACTIVE GAMES ZONES
– Game concept development
– Integration of XR, AR objects into installations
– Technical and technological support
MES (Motion Effect System)
Motion Effect System
The system simulates the roughness of a highway, creating the illusion of a car moving in accordance with a virtual location. The Unreal Engine server, in which the 3D scene is created, takes over the management of the platform.
Shooting 360 backgrounds on a Red Komodo camera rig for use in Virtual Production and chromakey. Joint project of Kirillin Camera Rental & XOVP — eXtraOrdinary Virtual Production.
CONFIGURATIONS
*Depending on the creative task, the size and configuration of the entire setup can be changed and is individual for each project
3D GRAPHICS STUDIO
XOVP PAVILION COMPLEX
VIRTUAL PRODUCTION PAVILION
SPECIAL PAVILION WITH CUSTOM SOLUTIONS FOR FILMING SCENES OF DRIVING IN CARS AND OTHER TYPES OF TRANSPORT
3DSMax, Blender, Cinema 4D, Maya, Houdini
pavilions / space
OWN FLEET OF EQUIPMENT
LED SCREENS – MORE THAN 1000 SQ.M
MEDIA SERVERS
CAMERA TRACKING SYSTEMS
Modern space of the Moskino Film Factory
WORKING WITH CUSTOM EQUIPMENT, CONSTANT TESTING OF NEW MODERN TOOLS FOR FILM PRODUCTION
R&D
Vacancies
Level designer
Responsibilities:
– creation and assembly of virtual scenes for Virtual Production
– asset optimization
– work with internal asset database
– filling scene blanks with props based on concepts

Requirements:
– knowledge of the Unreal Engine 4/5 game engine (Level Design, Matte Paint, Environment, Lighting design as an advantage)
– 3D editors (the more, the better) — 3DSMax, Blender, Cinema 4D, Maya, Houdini
– Substance, Motion Builder, MoCap, Photogrammetry as an advantage
– understanding of the processes of creating computer graphics in film and advertising
UNREAL ENGINE OPERATOR IN VIRTUAL PRODUCTION
Responsibilities during filming:
– Working on-site under the supervision of the supervisor.
– Connecting and synchronizing render nodes before filming.
– Synchronizing content.
– Making edits to on-screen content via MultiUser (moving objects, adjusting materials, working with PostProcess Volume).
– Connecting and setting up tracking systems.

Responsibilities outside of filming:
– Testing and optimizing content for the upcoming filming.
– Testing new UE systems in the context of Virtual Production.
– Maintaining order in the workplace

Requirements:
– Basic understanding of the main modules in UE, confident work with Blueprints and materials.
– Experience with Composure, nDisplay, Niagara modules.
– Basic understanding of how a local network works (setting static addresses, working with a network mask, setting up network access to folders).
– Skills in working with any tracking system (OptiTrack, Mo-Sys, Stype, Vive).
– Any skill from the list will be a plus:
– Proficiency in any programming language.
– Experience with OCIO (color spaces, EOTF).
– Proficiency in any 3D modeling software.
– Experience in Broadcast.
– Experience in Resolume/Ventuz/D3.
– Experience in TouchDesigner/Notch.
We are always looking for talented and inspired professionals! Are you passionate about the latest technologies? Ready to learn every day and implement innovations in your work? Then send us your resume - perhaps we are looking for you!
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NEWS
[ CONTACTS ]
[ ADDRESS  ]
Moscow
Ryazansky Prospect, 8As9
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